Tag Archives: technique

Fret Zeppelin – An LED based guitar tuition system

Providing a unique approach to learning how to play guitar, Fret Zeppelin by Edge Tech Labs aims to make the process easier for beginners. The system uses low-profile LED technology to display where to place your fingers on the fretboard. It fits to any regular guitar neck and aims to simplify learning chords, scales and even full songs.

The free smartphone app that goes with it will be released in beta versions before the official release so any special features/requests can be considered. It’s also being developed with an easy to use open API so other apps can be written to communicate with the hardware.

This crowd funded project has already superseded its target on Kickstarter. An initial pledge of $199 dollars will get you a Fret Zeppelin system and they aim to be ready to ship in October this year. There’s also talk of a system being made to cater for bass guitars as well as 7 and 8 string guitars!

Head on over to their Kickstarter page for more info.

Oct 18th – PreSonus “From Riff To Release” Webinar feat Paul White.


We’re delighted to announce a free webinar, suitable for all experience levels and finishing with a live Q&A with Sound On Sound Editor Paul White!

Lee Boylan (Presonus) & Andy Bensley (Source Distribution product specialist) will be presenting on the night, you’ll follow as guitarist Andy writes a riff, that turns into a song, creates a multitrack recording and then mixes and masters it before releasing it for sale and promoting it online – all in one information-packed evening!

This part is especially essential for anyone new to production and guitarists who want to get started in recording, as the guys will show you what is possible on very modestly priced equipment including PreSonus Audiobox Interfaces, Studio One, Eris Monitors and Nimbit.

Then we’ll up the ante and hand the floor over to (the legend that is) Paul White, to answer any of your recording & production questions.

As always, watch out for the special code word in the show, which if emailed back in, will get you some exclusive viewer-only offers on Presonus kit!

Please come and join us for what should be a very entertaining and informative evening! If you can’t make it onto the live stream, we will of course make the show available to view later on our archive channel.

Video Stream Page

Facebook event

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Cubase 7: Voxengo Curve EQ


Voxengo Curve EQ:

Within Cubase 7 is a plug-in with a feature, which in essence has been around a while, but Voxengo really do make it easy to use…


I’m talking ‘Spectrum matching function’ and it’s very cool.


Most of us have a favourite album where the production is just perfect, and we’d give anything to emulate it (mine happens to be Jellyfish’s  “Spilt Milk”, but there you go…)


Whatever genre or style, the Voxengo Curve EQ can analyse it and apply it to the current mix you’re working on, and once you’ve learnt how to do it, it can be invaluable as a tool for mastering in different genres (Country and Western advert ?  I’ll just strap Dolly’s EQ across it!!!)


Spectrum matching function is accessible via the “Static Spectrum Editor” window

(which is opened by the “Static & Match” button on the user interface).


Here’s the skinny from the manual…..


When you perform spectrum matching it is suggested to switch spectrum type in the

“Spectrum Mode Editor” to “Avg” so that average spectrum is used for matching

instead of a default real-time spectrum which may give inconsistent matching results.

You also need to run the averaging for several seconds until the visible spectrum

becomes smooth enough. After achieving the required spectrum shape on the screen

you can press the “Take” (or “Take 2nd”) button once in the static spectrum slot to

store this spectrum for matching purposes. Note that if there is no secondary

spectrum available (it was not configured in the “Spectrum Mode Editor”), the “Take

2nd” button will appear dimmed.

You need at least two spectrum snapshots in two slots for matching. The spectrum

you would like to equalize and the reference spectrum should be marked with the

“Apply To” and “Reference” switches, respectively. You can define more than one

“Apply to” or “Reference” spectrum – in that case the “average of two” spectrum will

be used.


You need at least two spectrum snapshots in two slots for matching. The spectrum

you would like to equalize and the reference spectrum should be marked with the

“Apply To” and “Reference” switches, respectively. You can define more than one

“Apply to” or “Reference” spectrum – in that case the “average of two” spectrum will

be used.









The point is that for any of you guys out there working in different styles, or producing ‘soundalikes’, this is a hell of a plug-in for helping you to achieve a believable end result.


Oh, and as I said earlier, Cubase 7 Rocks as well!!        LN48346.

Compressors: What does what?

compressor image


Compressors: What does What?

Many people use compressors in their music, and can usually describe to you what the compressor is doing to their track, (If they can’t do that, it’s probably not the most listenable stuff in the world….), however, many people just stick on a preset, and dont bother understanding what the various options/processes within the compressor,

Here is the Scan guide to Compressor Knobs……….

The Compressor can be used at all stages of your studio work, recording tracks, mixing down and mastering the final product.
Its job is to ‘turn down’ the volume of a signal, if the signal has gone above a certain volume level. It’s exactly the same as a person turning the volume knob down, albeit much faster and much more accurate.


Threshold: The threshold setting determines the level at which the compressor starts to act on the signal. It is listed in dB (decibels).

Ratio: The ratio is the amount that the compressor affects the signal. For example, a ratio of 2:1 means that if a signal goes 1dB over the threshold setting, its output from the compressor is only 1/2dB louder.
At 6:1, for every 6 dB going over the threshold only 1 dB extra will be heard.

Attack: This controls how soon the compressor kicks in. i.e. how quickly the volume is reduced once the incoming signal exceeds the threshold.
The attack is defined in milliseconds (ms), the lower the number, the faster the attack.

Release: The release parameter controls how long the compressor continues affecting the signal once it has started. Like the attack, the release is termed in milliseconds.

Gain: Adding compression usually results in the overall level of the sound dropping. Using the Gain control you can dial the level back up to where it was beforehand.
The signal is listed in decibels.

Knee:  A soft knee slowly increases the compression ratio as the level increases and eventually reaches the compression ratio set by the user.
When you set a Knee value, think of the Threshold as a range, rather than one point.
For input levels below this range, the compressor does nothing. As you enter the range, the compressor will become gradually more active, until it is fully “on” at the top end of the range