Tag Archives: Softube

M-Audio Team Up With Softube For The M-Track C Series Passive-Active Pack Promo

The new M-Audio C Series interfaces certainly look the part, I’ve not had chance to get a hands-on with them but if they sound half as good as they look then they make for a great entry-level interface. So recently we got the news that M-Audio have teamed up with venerable plug-in developer Softube to give existing and new users of the C Series interfaces a classy collection of three very different equalizers.

Everybody loves free stuff, but rarely do you get much useful stuff for free in this life! First up in the Passive-Active Pack is the Passive Equalizer, meticulously modeled from an iconic German three-band EQ for a nice and clear, open sound.

Next up is the Active Equalizer, modeled from a distinctive Swiss EQ design and is perfect for surgical cuts and boosts in your mix. Total mix precision.

The final part of the pack is the Focusing Equalizer, an untraditional and inspiring method of EQing and is a concept exclusive to Softube. There is even an additional saturation circuit based on the distortion and compression from their famous FET Compressor.

These will be available through December 31st and all M-Track C Series interfaces can be found here.

Audio Plug-in Subscriptions – Are they worth it?

Over recent years we’ve seen subscription models from the likes of Adobe and Autodesk in the digital media world.  Avid and Cakewalk joined the trend by introducing subscription services for their DAW software. We’re now seeing this with audio plugins as well. With software companies struggling more and more in the fight against piracy, it seems natural for them to look into more financially viable methods of selling their products. We take a look at what’s currently available in the subscription based plug-in market.

Eventide Ensemble Bundle

Includes every Eventide plug-in to date. You can put your subscription on hold at anytime and resume as and when you want. There’s also some additional benefits for those who already own any Eventide plugins. For every plugin you already own, you get a month free on your subscription. There’s a cap at 6 months but still, not bad!

It goes without saying that committing to a 12 month plan saves you money in the long run. This you’ll find this to be a common amongst these subscription models.

Pricing

Month To Month – $29.99

Annual Paid Upfront – $299.99

Go here for more info.

 

Softube Volume One

Containing 16 plug-ins valued at over $2000, Softube’s Volume 1 offers all the essential tools needed for modern-day music production,

Pricing

Month To Month – $19.99

Annual Paid Upfront – $199.99

Go here for more info.

 

Xfer Records Serum

A massively powerful wavetable Synthesizer for $9.99 a month. The great thing about this is that once you’ve paid all the installments to make up the cost of buying the plugin out-right, you own the plugin! Another great benefit is you can pause your subscription at any time and resume it again when ever you like giving you greater flexibility.

Pricing

Month To Month – $9.99 (Rent-to-own)

Go here for more info.

 

EastWest/SoundsOnline Composer Cloud

This one is obviously aimed at being an all-in-one solution for composers. Having been on the scene since the the early days of high end orchestral sample libraries I guess it makes sense that they were one of the first to offer a subscription model.

The Composer Cloud provides a vast arsenal of tools and currently offers 53 products which includes over 10,000 virtual instruments. The standard plan includes all Gold editions of their instruments. The next plan up, The Composer Cloud X plan then gives you extra mic positions for all the orchestral/choir/piano libraries. Further to this, the Composer Cloud Plus plan includes all Diamond/Platinum editions of their instruments and gives you access to the SSL/EW FX Global Suite.

There is however a cheaper option which caters for students and teachers. This is limited to 7 products of your choice. You do however have the option of upgrading to the complete plan should you want to.

Pricing

Student Plan – Month To Month – $14.99

Student Plan – Annual Paid Upfront – $161.89

Composer Cloud Monthly Plan – $29.99

Composer Cloud X – Annual Plan, Paid Monthly – $29.99

Composer Cloud X – Annual Paid Upfront – $323.89

Composer Cloud Plus – Annual Plan, Paid Monthly – $49.99

Composer Cloud Plus – Annual Paid Upfront – $599.00

It’s also worth mentioning that there’s also the option to purchase CC X and CC Plus annual licenses as a gift.

Go here for more info.

 

Waves Mercury/Silver

Waves are renowned for their vast array of plugins. The Waves Silver plan gives you 16 essential plugins and is intended primarily for home studio use. Opting for the Mercury plan will hook you up with over 150 plugins and also includes some from their Signature Series.

Pricing

Silver – Month To Month – $9.99

Silver – Annual Paid Upfront – $99.00

Mercury – Month To Month – $149.00

Mercury – Annual Paid Upfront – $1499

Go here for more info.

 

Exponential Audio Stereo Reverb/Super Reverb Bundle

Two bundles available, the second providing surround versions of their reverb plugins.

Pricing

Stereo Reverb Bundle + Excalibur – Month To Month – $29.99

Stereo Reverb Bundle + Excalibur – Annual Paid Upfront – $299.99

Super Reverb Bundle + Excalibur – Month To Month – $49.99

Super Reverb Bundle + Excalibur – Annual Paid Upfront – $499.99

Go here for more info.

 

Slate Digital’s Everything Bundle Pro

Known for their authentic analogue modeling, Slate Digital’s Everything Bundle gives you access to every plugin currently available and all futures releases.

Pricing

Annual Paid Monthly – $14.99

Month To Month – $24.99

Annual Paid Upfront – $179.88

Go here for more info.

 

Nugen Audio Producer Pack/Post Pack

Nugen Audio are offering two bundles, the Producer Pack and the Post Pack. Like with Eventide’s Ensemble Bundle, for every plugin you already own, you get a month free on your subscription. Again, there’s a cap at 6 months.

Pricing

Producer Pack – Month To Month – $29.99

Producer Pack – Annual Paid Upfront – $329.00

Post Pack – Month To Month – $59.99

Post Pack – Annual Paid Upfront – $599.00

Go here for more info.

 

OG Kush Complete

Kush already have a reputation for their unique sounding hardware. The OG Kush Complete package gives you access to every plugin currently available and all futures releases.

Pricing

Month To Month – $19.99

Annual Paid Upfront – $199.99

Go here for more info.

 

McDSP All Access

Plenty of useful EQ plug-ins in this pack. Provides access to all V6 plugins and comes in two formats – Native and HD.

Pricing

All Access Native – Month To Month – $29.99

All Access Native – Annual Paid Upfront – $329.00

All Access HD – Month To Month – $59.99

All Access HD – Annual Paid Upfront – $599.00

Go here for more info.

 

 

Le Sound Bundle

Aimed more at sound designers, the Le Sound Bundle provides access to a innovative and creative plugin suite perfectly suited for use in cinema, television and video games.

Pricing

Month To Month – €76,00

3 Month Plan – €114,00

Annual Plan – €228,00

Go here for more info.

 

Pakotec PluginPlay

Something else that’s just cropped up on the radar is Pakotec’s PluginPlay. Providing access to plugins from the likes of d16 Group, Beatskillz, Kilohearts and Soundradix with the likelihood of more being added in the future, the service allows you to work with any of these plugins for up to 10 hours per month before committing yourself to the rental platform. The service isn’t live yet but be sure to sign up for more info.

 

So, to sum up… Going down the subscription route may appeal more to people who only require the use of a particular plug-in for a given period of time. However it may not sit well with others who use these tools day in day out as it may not make sense financially. I suppose it depends on the individual’s needs. For example, if there’s a plug-in you wish to utilize for a particular project and you don’t want to fork out a shed load of money for it when you’ll only be using it a few times, the subscription route could be the way to go. You’d just use it for however long you need then end your subscription. However, if you plan to be using that particular plug-in in most projects, I can see why purchasing a perpetual license out-right might make more sense.

There are pros and cons on both sides. For hobbyists the thought of a low monthly subscription as opposed to forking out a load of cash in one go may seem more appealing. Equally it could work the other way. If you can afford to buy the software outright then why commit yourself to a monthly payment? One advantage of a subscription is the fact that you’ll always have access to the most recent updates and as stated above, some companies also include all future releases at no extra cost. On the other hand, you could argue that most professionals wouldn’t be updating through concern of things breaking. As we know, professionals tend to stick with what works!

Ultimately you’d have to decide what works best for you. As I’ve described, there are arguments both for and against subscription models. It does however seem that this is the way things are going and I’m sure most companies in the industry will be following suit.

 

 

 

 

 

Softube Console 1 – Hardware Controller & Mixing Environment

Softube Console 1 is a major surprise for us. Every Musikmesse, something brand new and innovative comes around that we were not expecting and this year, i think it’s this.

Rather than producing a DAW hardware controller (such as the Stienberg CMC’s or Presonus Faderport), Plugin developer Softube (Tube-Tech CL1B / Pultec EQ, Trident A-Range Plugins) have unveiled a hybrid hardware controller, complimented by a “virtual analogue” mix environment. I cetainly think they are on the right track, with the rubber coated knobs and quick access buttons all showing a rugged, ergonomic layout. If the quality of thier existing Plugin’s are anything to go by, then the built-in Dynamic and EQ controls should be of the highest calibre, the GUI looks fantastically minimal and easy on the eye for long mix sessions. The mix environment can be used with any DAW and supports VST, VST3, AU, RTAS, and AAX Native Plugin connections.

Initially Mac OS only with hardware parameter control limited to softube plugins, with Windows support to follow, Console 1 should be available in The Autumn, price TBC.

 

A world-class model of an analog mixer channel paired with a hardware controller. Console 1 is that, and more.

Sound. Workflow. Control. Softube Console 1 is an integrated hardware/software music mixing solution which includes a rugged hardware controller and a modeled analog console channel with some unique additions. Use the system with any major DAW and enjoy the biggest advantages from digital and analog mixing environments—plus a few new ones.

Console1_withComputer
The software
Inserting the software on any or all mixer channels of your DAW gives you a full-featured channel strip per channel. Included in the purchase is UK 4k, a new model by Softube of an analog console. UK 4k perfectly mimics the sound of a well-known British large format console, used on countless records from its introduction in the late 1970’s and onwards.

The channel strip is divided into sections, and not only does it include the world famous four-band equalizer and compressor from the modeled console, but there’s also the Drive section which models analog console saturation. And then there’s Dynamic Shape, a unique processor that combines expander/gate and transient shaper functions. Plus a few more useful functions to help you make great mixes.

For further sonic variation, you can customize each channel separately by adding in any Softube equalizer or compressor. This works, because one unique aspect of the Console 1 software is that it’s a plug-in that can contain plug-ins!

The on-screen display gives you perfect and detailed visual feedback and metering of all effects settings and channel levels. But if you prefer an analog-like workflow, the hardware gives you all the visual feedback you need.

The hardware
With Console 1, it’s entirely possible to mix a song from beginning to end and not even look at the computer screen. Intuitively laid out, the sturdy Console 1 hardware puts you in direct control of every aspect of the Console 1 software. True to the analog workflow, most knobs and buttons are dedicated to a single function and very few functions require combining several controls. The LED meters give you immediate visual feedback of your gain structure and the processing performed by the dynamic effects. And the LED circles around each knob let you see that knob’s current position. Still, if you prefer the more detailed feedback the on-screen display gives you, you can toggle it on and off with a dedicated button on the hardware. Or use the Auto mode, and have it pop up every time you change a setting on the hardware and then fade away after a few seconds.

Console1_front

The hardware offers some useful extra functions, such as the ability of grouping any or all channels to tweak the settings simultaneously across the group, and changing the order of the effect sections. The hardware is USB powered, so no extra power supply is necessary.

In Short
– Integrated hardware/software music mixing solution
– World-class analog channel simulation
– Softube’s new modeled analog mixer is included, UK 4k for Console 1
– Hands-on control and intuitive workflow
– Use with any DAW
– Four-band equalizer, compressor, emulated analog console saturation and unique Dynamic Shaper
– Built-in sidechain and parallel compression with all Softube compressors
– Customize the channel by adding any Softube plug-in

Softube’s Console 1 was built to be a straight-forward and intuitive solution for music mixing. Nevertheless, there are a few things that are new about the concept and may need to be cleared up. So here you go—questions and answers on Console 1!

What is Softube Console 1?
It is an integrated hardware/software solution for music mixing. The software part gives you a full-featured mixer channel strip that you can insert on any or all mixer channels in your DAW. The hardware gives you physical control of that channel strip, not just the effects settings but all aspects of it.

So it’s a DAW controller?
No. The hardware doesn’t affect any of your DAW’s settings or functions. The software part of Console 1 lives within your DAW, and the hardware only controls the Console 1 software with its loaded effects. To get full control of your mix, we recommend that you insert the Console 1 plug-in on all the mixer channels of your DAW.

What software effects are included?
With the purchase, the Console 1 software comes loaded with UK 4k for Console 1, a brand new Softube model of a mixer channel from a classic large-frame British console from the late 1970’s. The mixer channel is sectioned into an equalizer, a compressor, Dynamic Shaper and Drive—a model of the saturation you get from running the signal through the analog circuits, with adjustable intensity and character. There’s a few nifty extras, too.

What is Dynamic Shaper?
It is a unique combination of an expander/gate and a transient shaper. This was not a part of the console we modeled for UK 4k, it’s a Softube invention you will only find as part of Console 1.

What else is included in the software package?
The input section has sweepable high and low cut filters that can be set to affect the audio signal or the sidechain of the dynamic effects. There is also a polarity reversal switch and an Input Gain knob. In the output section, you have Pan and Volume knobs, plus Solo and Mute switches. You can change the order of the sections, if you for example prefer to put the compressor before the equalizer in the signal chain, and you can group any or all channels to tweak their settings simultaneously. Everything is controlled from the hardware and almost all functions have their own dedicated switches or knobs.

Does that mean I can only use the included software effects?
No. One unique and innovative aspect of the Console 1 software is that it works like a plug-in that can itself contain plug-ins. Therefore, you can customize each single mixer channel by loading any Softube equalizer or compressor into the corresponding section of the Console 1 software, and then control it from the hardware. Softube will also release more excellent models of high-end analog consoles for Console 1 in the future, that can be purchased separately.

How do I know what settings I have made?
The on-screen display gives detailed visual feedback on all settings and functions of the Console 1 system. The on-screen display can be set to different views and there is a dedicated toggle on/off button on the hardware. You can also have it automatically pop up as soon as you change a setting on the hardware. But the LED meters and rings around the knobs on the hardware also give you plenty of visual feedback, so it’s possible to complete an entire mix without watching the computer screen at all. Working like this, you don’t only get the sound of the classic analog console, you also get an analog-like workflow.

Is the Console 1 software and its effects DSP powered from the hardware?
No. All signal processing takes place within the computer. The hardware only controls the software and has no built-in processing power.

What plug-in formats does the system support?
VST, VST3, AU, RTAS, and AAX Native.

What operating systems does the system support?
MacOS only at the time of launch, Windows support will follow.

How do I connect the hardware to my computer?
By a standard USB connection. The hardware is USB powered, so it has no extra power connections.

Do I need an iLok to run Softube Console 1?
No.

Can I run the Console 1 software without the hardware connected to the computer?
Yes, but you can not make any changes to the settings.

Can I use other manufacturer’s plug-ins within the Console 1 system?
Not currently.

Will UK 4k for Console 1 be released as a separate plug-in, that I can use without the Console 1 system?
No, UK 4k is a Console 1 product only.

Can the Console 1 effects settings be automated?
Yes, all the effects settings can be automated just like any plug-in in your DAW. However, you can not automate loading other plug-ins into the Console 1 software, the order of the effects sections et cetera.

When will Console 1 be available for purchase?
After summer of 2013.